About
I'm a professor of Virtual Reality Design at Shenandoah University where I build and study VR/XR systems and games from an HCI perspective. I recently published a sci-fi adventure novel, World Without Rain.
I direct SU's Virtual Reality Design B.A. program and co-Direct the Shenandoah Center for Immersive Learning (SCiL), an VR, AR, and XR design research lab.
I earned my Ph.D. in Information Science at Syracuse University's School of Information Studies and hold dual bachelor degrees in film production and history, an M.S. in New Media, and an M.Phil. in Information Science.
I started my career as an artist, filmmaker, and UI/UX designer in Southern California and Upstate New York.
Feel free to contact me or see my CV.